12/14/2023 0 Comments Age of wonders 3 race class combosThe fun bit of AoW3: ALL classes can feel super strong when you get them going and manage to play to their strengths. That said, Knights are going to cost half as much upkeep and about half as much to produce, which is a significant consideration. Human Manticore Riders also get Devastating Charge as their racial ability. RE: Manticore Riders: Manticore Riders have both the Mounted and Cavalry properties, and thus should benefit from governance Protector and Champion boons, as well as Training Regimen, Martial Arts Training, and Thoroughbred Mounts. If you plan well you can use Priests to counter undead, but thats about it. Really is not having an effective alterntived to element damage, as its all physical. Suprisingly I dont like using the manticores because they have filthy riders (I'll mod them to remove the riders and change them to monster one day), but on paper they would indeed benifit the same, as they are consided cavalry? With the race military tree and the warlord passives such as purebreed mounts and matial arts, Knights practiclly become lesser T4. If you want to be making vassles, you have to take a more declare war approach or kill fleeing monsters.Ĭavalry units (including heros) get a good affinity with humans and warlords. Sometimes change expansion with scout if I plan to build monster hunter packs (they become good combat scouts as well,) Scale of fortune, and the defence buff +2def and +1res are helpful skills to warlords.īeing nuetral is a bit touchy tho, you really have to think about the effects from beeing too good and too evil, have to balance out your dicissions. As I like playing military might style, I found Greyguard Master, and Expansion my specs to suit the style. Noble Tenshi a écrit :I mented it over the past a few times but might as well add to the dicussion
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